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Persona cards

Understand different personas and motivations

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Brain pool

Create ideas and guide discussion

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Badstorming

Stretch minds and approach the topic from another angle

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Best Feature + Worst Scenario

Iterate, solve problems

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5 x Why

Find root causes and logic

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Interviews

Use participants experiences to explore problem and solution space

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Timeline

Create a focused flow of ideas

Persona cards
Brain pool
Badstorming
Best Feature, Worst Scenario
5 x Why
Interviews
Timeline

Staging Discussion means being able to make participants discuss a specific topic. This implies sharing ideas and giving feedback on what others convey. For this stage, exercises or games may include tangible mock-ups, peer-interviewing or design games made specifically for the discussion coming up. Here are some valuable examples to achieve fruitful discussion.

Unlimited

Any audience

3-5 minutes

Post-its, pens

Any phase of the process

3+ participants

Any audience

20-40 minutes

(Adjustable)

Templates, post-its, pens

Converging

(especially)

Unlimited

Any audience

3-5 minutes

Post-its, pens

Any phase of the process

1. (1 min) The participants are given a timeline, post-its and pens.

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2. (1 - 2 min) The facilitator presents the topic and the timeline, and instructs each round: in what part of the timeline to brainstorm etc.

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3. (5 min/round) The participants brainstorm (individually or in groups) and add their thoughts to the timeline.

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4. (2 min/ group) After each round, each participant/ group share their findings

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5. (2 min) After 1 round, the facilitator can mix up the participants again.

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6. The exercise is done when all the sections (before, during and after) are filled.

Steps

Example

This example is for specifying previously found problems from 3 categories around traveling: luggage, practicalities and leisure, on 3 different times around a trip: before, during and after. Each round focuses on one time frame: 3 rounds in total. There are 3 groups, each focusing on one category during a round. Groups can be guided to change category for the next round, or groups can even be changed. Each category has its own color for identifying.

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The exercise can be done more simply with one category.

Practicalities

Leisure

Luggage

Consulting

Depending on the number of categories, there can be one or multiple timelines (affects the number and size of groups).

Consider using different colored post-its for different categories.

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Divide a timeline into main sections (they determine the number of rounds: 1 round/main section). Main sections can be further divided into smaller ones (better focus and minimizing distractions; but can restrict creativity - have a good balance)

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The timing depends on the amount of categories, sections and groups. (E.g. allow up to 5 minutes for brainstorming and 2 minutes/group for sharing each round).

 

Evaluate whether new groups are necessary after each round.

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The timeline can be used for diverging purposes as well.

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You can use our template from the Library of Templates.

None

Rules

Notice

Linking exercises

The Timeline is good for focusing on results found previously. therefore it works best when following brainstorming

problem-finding, categorizing to minimize clutter or ranking to find 'top-ranked' problems

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Brain Pool

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Rank/Categorize

1. The participants are divided into groups and given persona cards, and pain & gain cards.


2. 1 person is selected to be the game master for the first round.

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3. The game master draws 1 persona card and puts it on the table, so everyone can see it.


4. The game master draws 1 gain card, so everyone can read it.


5. 1-2 min The participants write their proposal for the missing words from the gain card, and present their proposals to each other.


6. 2 min The game master selects the one he/she finds the most fitting for the persona. This is written on the persona card.


7. Step 4-6 are repeated with a pain card.


8. When the persona has a detailed gain and pain section, the round is finished and a new game master is selected for the next round - next persona.


9. The game repeats until all the personas are detailed.

Steps

Consulting

1 persona is 1 round, including both pains and gains.

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Gain & pain cards need to be prepared: write sentences that are missing words.

 

A template for personas is in the Library of Templates.

None

Rules

Notice

Linking exercises

The personas created can be used later.

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5 x Why

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Psst! Check out a picture of Persona cards combined with

5 x Why.

1. The participants sit around a table with a pen and a set of post-it notes each.

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2. (1 min) The facilitator presents the topic that the participants need to brainstorm on.

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3. (3 - 4 min) All the participants write all the ideas/words they can, and put their notes into a big pool in the middle of the table.

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4. The participants can present their ideas if needed

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5. If wanted, the participants can be asked to do another round, where they take the notes from the pool and expand the ideas that is written on the note already.

Steps

Consulting

Reserve a lot of post-it notes!

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State the theme clearly.


Can be used several times with different adjustments on time, theme etc.

None

Rules

Notice

Linking exercises

1. The participants sit around a table with a pen and a set of post-it notes each.

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2. (1 min) The facilitator presents the participants to a problem area.


3. (3 - 4 min) The participants are then asked to think of worst possible ways to solve this, writing down as many “bad ideas” as possible in the time given.


4. (1 - 2 min, optional) The participants can present ideas to each other.

Steps

Consulting

Be very clear on the purpose so the exercise is not perceived as silly. Create a clear problem statement and give reasoning to this approach (opening mindsets, exploring different angles to a problem...)

None

Rules

Notice

Linking exercises

Brain pool (Badstorming can be used as a warm-up)

1. (1 min) Participants are divided into small groups.


2. (2 min) Participants rank the concepts from the previous exercise (the top concepts should equal the amount of groups wished to be formed).


3. (1 min) Each group selects a top feature and places it in the template.

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4. (3 - 5 min) Each group brainstorms the worst scenarios and finds 2 in which the concept should not work in anyway.

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5. (1 min) The templates are exchanged between groups.

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6. (12 - 15 min) Finally, each group comes up with one concept that can work in each of the worst scenarios.

Steps

Consulting

Exercise requires a previous exercise in order to have concepts and features

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You can use our template from the Library of Templates.

None

Rules

Notice

Must follow an idea generation exercise.

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e.g. Brain pool

Linking exercises

1. (1 min) The participants take place at a wall or big piece of paper, each participants being given post-it notes.


2. (1 min) A problem statement is presented and placed to a visible place.


3. (1 - 2 min) The participants write a cause for the statement (answering the question "why") on a note and stick it underneath the problem statement.


4. (12 - 20 min) The participants repeat this with the statement they wrote and place the new note underneath the former note. This is repeated 5 times in total.


6. (5 min) In the end, participants will try to find the most valid root cause for the initial problem.

Steps

Once everyone is done, similarities could be linked
 

It might be difficult to create a chain of 5 reasons. If this happens, accept fewer.

None

Rules

Notice

Linking exercises

'WHY?'

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Persona cards

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Psst! Check out a picture of 5 x Why combined with Persona cards.

1. (1 min) The participants are divided into pairs.

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2. (1 min) The pairs are given a topic and a template with questions. (alternatively, the pairs can be asked to create relevant questions to the topic)

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3. (4 - 6 min/ person) One person from each pair interviews the other and takes notes.

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4. Depending on the workshop, the answers can be presented to the rest of the groups.

Steps

Create templates to guide the interview situation


Consider the desired output with regards to asking the participants to answer as themselves or as a given persona

None

Rules

Notice

Linking exercises

This exercise can be linked to any other activity or used as an independent activity.

 

 

 

 

 

 

 

 

 

 

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STAGE DISCUSSION

Ideation and discussion exercices

After

During

Before

After

During

Before

2+ participants

Any audience

10 minutes
per round

Templates,

pre-written cards, pens

Converging

Unlimited

Any audience

20-25 minutes

Template, pens

Any phase of the process

4+ participants

Any audience

15-30 minutes

Templates, Post-its, pens

Any phase of the process

2+ participants

Any audience

10-15 minutes

Templates, pens

Any phase of the process

Before

During

After

Team JAVIKAN

© 2017 by JAVIKAN

Jacob Juul

Vinicius Smidth de Carvalho

Kathrine Hagen Rasmussen

Andrea Quemada Lopategui

Nele Korhonen

(s136595)

(s134719)

(s143995)

(s161632)

(s172060)

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